World Config

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When a new world is created in Windward, a corresponding world config file will be created alongside it. This file is primarily used to store Faction information that is created during the Custom Factions process when first setting up a new world. It will also store the Message of the Day (MOTD) for a Dedicated Server.

It is possible to copy World Config files between different worlds as it is simply a plain text file that just needs to follow the naming convention. Simply copy the file and rename it to match your intended new world.

NOTE: If you are hosting a Dedicated Server with a pre-existing world created before the World Config feature was introduced, when the server is next run, the config file will be created.

Customizing the World Config File[edit | edit source]

The best way to understand the World Config file is to create a new Single-Player World, make a lot of changes to Custom Factions, and look at the resulting file.

An example of World file names:

  • World File (Don't edit this) : SuperHappy.dat
  • Corresponding Config File (Human readable text file) : SuperHappy.dat.config

Editing the World Config File[edit | edit source]

It is recommended that you use an advance text editor to edit a World Config file as although it is "human readable", the lines and indentation used in the file is very specific. Notepad++ is a good simple program to use for this purpose.

Configuration Sections[edit | edit source]

symbols[edit | edit source]

Each sail symbol used in the world needs to be listed here. This includes any Custom Sail Symbols added automatically at world creation. If you are adding a custom symbol, you will need to add in an entry for it here. The entry should match the file name of the custom symbol you are adding.

Factions[edit | edit source]

Customize Faction details including colors.

See image below for which color on the Faction screen matches up to which variable.