Syndicate



The 6th faction is Syndicate -- a shadowy organization that you may encounter in your adventures.

Syndicate won't offer membership lightly. In addition to requiring players to have at least 50 talent points, Syndicate seeks players to obtain at least 1000 reputation with their organization before they (reluctantly) accept you as one of their own.
 * They are able to challenge control of regions regardless of whether they have a friendly region nearby or not.
 * They are also able to Fast Travel to any region that has a town controlled by any non-pirate faction and they meet or exceed the required level. (Empty or 100% pirate controlled regions are not fast travel-able.)
 * It's also not possible for other players to establish embassies in Syndicate-controlled territory.
 * Syndicate players get bonuses to their ships' Hull, Speed, Damage and Diplomacy, with none of the penalties that the first four playable factions have to live with.

All in all, Syndicate is a solid choice for higher level players.

Faction Modifiers
{| class="wikitable" !Stat !Modifier
 * Hull
 * 110%
 * Sails
 * 100%
 * Speed
 * 110%
 * Mobility
 * 100%
 * Damage
 * 110%
 * Accuracy
 * 100%
 * Diplomacy
 * 110%
 * 110%
 * Accuracy
 * 100%
 * Diplomacy
 * 110%
 * Diplomacy
 * 110%