Stats and Equipment

Each ship in Windward has a variety of Stats and Equipment, with varying strengths and weaknesses for each ship type and level.

Player Level
The player level is determined by current talent points - for example, a Level 20 Player would have 20 Talent points.#

By level 101, You will have unlocked everything in the talents tree.

Stats
There are eleven stats that each vessel has.


 * Hull: Your hitpoints. A higher Hull value results in a more resilient ship.
 * Sails: Your sails' hitpoints. Stronger sails resist damage, and damaged sails drastically curtail ship performance (very important in combat!)
 * Speed: How fast your vessel is in a straight line.
 * Mobility: How agile your vessel is. A higher mobility value means you can accelerate and decelerate faster, and turn sharper at higher speeds.
 * Damage: This affects how much damage your ship's attacks will do, both cannons and damaging Area-of-Effect abilities.
 * Accuracy: The accuracy of the ship's cannons.
 * Range: The range of your ship's attacks.
 * Critical: The chance of causing critical hit (double damage or double the duration).
 * Diplomacy: In addition to merchant prices, Diplomacy affects Support specialization talents and all Area-of-Effect abilities such as Grogolov.
 * Armor: The higher the armor plating, the less damage your ship will take in combat.
 * Armor Piercing: How many Armor points your shots will negate when striking a target.

Faction Multipliers
Different factions have emphasis on different stats.